Enemylines5 (neko mips4)

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neko_enemylines5
Packaged by: Joerg Behrens
Internal Version: 1
Download: neko_enemylines5-1.0.tardist
Current release: 1.0 / August 24 2006
Use: Unknown
Licence: Unknown
Website: proj.phk.at/el/5/


Spaceship dogfight. 3d graphics, 2d gameplay. Defeat all enemies to earn your privateer license. Use shield fluctuation to your advantage. Red shows vulnerable, green invulnerable sections. Both move in certain patterns. You can also just blast away blue shield sections.

For more information visit the http://proj.phk.at/el/5/

Contents

[edit] Installing the package

Download and install the neko_enemylines5-1.0 (version 1) tardist package from the Nekoware repository.

Installation of the precompiled binary package can be achieved using either Software Manager or inst: In the case of inst, all that's required is the command:

~ $ inst -f /path/to/neko_enemylines5-1.0.tardist
install all
keep *.opt.src
go
quit

You will need "root" privileges to install the software.

A list of all files is installed by this package is available.

[edit] Package Dependencies

The following additional packages are required to run this software correctly:


[edit] Package Incompatibilities

The following packages are marked as incompatible.

  • No incompatibilities.

[edit] Package Layout

Default indicates whether the subsystem will be installed if "install standard" (or similar) is used. Order is used if any given subsystem must be installed before others.

Name Size [Kbytes] Default Order Description
neko_enemylines5.sw.eoe 5,914 Yes 9999 execution only env
neko_enemylines5.opt.relnotes 2 No 9999 release notes
neko_enemylines5.opt.src 2,318 No 9999 original source code
neko_enemylines5.opt.dist 3 No 9999 distribution files


[edit] Post installation Steps

Just run "enemylines5" to start the game. The gameplay speeds up a lot if you distable the onscreen help!


[edit] Compiling

As for the majority of Nekoware packages, the 7.4.x release of SGI's MIPSpro Compiler suite has been used to build this package.


[edit] Environment

export CC=c99
export CFLAGS='-O3 -mips4 -I/usr/nekoware/include -I/usr/include  -OPT:Olimit=0:roundoff=3  -TARG:platform=IP27:proc=r10000'
export CXXFLAGS=$CFLAGS
export CPPFLAGS='-I/usr/nekoware/include -I/usr/include '
export CXX=CC
export F77=f77
export LDFLAGS='-L/usr/nekoware/lib -L/usr/nekoware/kde/lib  -rpath /usr/nekoware/lib'
export PKG_CONFIG=/usr/nekoware/bin/pkg-config
export PKG_CONFIG_PATH='/usr/nekoware/lib/pkgconfig'
export PKG_CONFIG_LIBDIR='/usr/nekoware/lib'
export LD_LIBRARY_PATH='/usr/nekoware/lib'
export LD_LIBRARYN32_PATH='/usr/nekoware/lib'
export LD_LIBRARY64_PATH='/usr/nekoware/lib64'
export GNOME2_DIR='/usr/nekoware'
export GNUMAKE='/usr/nekoware/bin/make'
export PATH=/usr/nekoware/bin:$PATH
export PYTHONHOME=/usr/nekoware
export PYTHONPATH=/usr/nekoware/lib/python2.4
export PERL=/usr/nekoware/bin/perl
export QTDIR=/usr/nekoware/qt4



[edit] Configure

gmake && gmake install


[edit] Release Notes

Click on the "show" link to expand the contents of the package's 'relnotes' file.


[edit] Errors/Miscellaneous

If your CC bombs out because of unknows identifiers just place a 'std::' in front of these function calls. Also add a '-lm' to the final linking step otherwise you will get some unresolved symbols.

The Makefile needs some tweaking in the install: section if you installed into directory that doesnt already exists. By default the binary cant find its data files because it doesnt take care of our /usr/nekoware path. So i have places a shell wrapper into /bin and replace the original binary to "enemylines5.bin"


[edit] Older Versions

  • None

[edit] External Links

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